A downloadable game for Windows and macOS
This is a game I designed and programmed over the 2016 Winter break from college using the Unity game engine. The goal of the game is to eat as many bugs as possible. A bug must match a spider in color and symbol to be eaten by that spider. Eating a spiked bug, eating a bug with the wrong color/symbol, or letting five non-spiked bugs leave the right side of the screen result in a game over.
Created by Jacob Stone
Art by Jacob Stone and Amanda Williams
Code by Jacob Stone
SFX by Jacob Stone
Music by Arielle Taylor
Unzip the file and run the executable to play.